眾所周知,WP7對程式的總記憶體限制為90M,在實際開發中,需要關注記憶體的使用,以作相應的優化。例如在實際開發中,我發現寫資料庫的時候介面相當的卡,以至於完全失去了對手勢回應,後來通過監控記憶體,發現實際的記憶體佔用只有23M左右,遠未達到記憶體的限制。知道了不是記憶體佔用率的問題,就做了相應的優化,把寫資料庫的操作從UI執行緒移到了後臺執行緒去完成,記憶體佔用沒變,但是介面卻流暢了許多。

 

監控很簡單,只需要一個監控類:MemoryDiagnosticsHelper.cs,這個類是別處轉載,原來顯示單位KB,我看著不好辨別,又加上了MB為單位的顯示,調試的時候會看見兩個數值,一個以KB為單位的記憶體佔用;一個以MB為單位的記憶體佔用,精確到小數點後兩位;應該能滿足精度的需求了,下面是MemoryDiagnosticsHelper.cs的代碼

 

using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Controls.Primitives;
using System.Windows.Threading;
using Microsoft.Phone.Info;
using System.Diagnostics;
using System.Collections.Generic;

 

namespace MemoryDiagnostics
{
/// <summary>
/// Helper class for showing current memory usage
/// </summary>
public static class MemoryDiagnosticsHelper
{
static Popup popup;
static TextBlock currentMemoryKB;
static TextBlock currentMemoryMB;
static TextBlock peakMemoryBlock;
static DispatcherTimer timer;
static bool forceGc;
const long MAX_MEMORY = 90 * 1024 * 1024; // 90MB, per marketplace
static int lastSafetyBand = -1; // to avoid needless changes of colour

 

const long MAX_CHECKPOINTS = 10; // adjust as needed
static Queue<MemoryCheckpoint> recentCheckpoints;

 

static bool alreadyFailedPeak = false; // to avoid endless Asserts

 

/// <summary>
/// Starts the memory diagnostic timer and shows the counter
/// </summary>
/// <param name="timespan">The timespan between counter updates</param>
/// <param name="forceGc">Whether or not to force a GC before collecting memory stats</param>
[Conditional("DEBUG")]
public static void Start(TimeSpan timespan, bool forceGc)
{
if (timer != null) throw new InvalidOperationException("Diagnostics already running");

 

MemoryDiagnosticsHelper.forceGc = forceGc;
recentCheckpoints = new Queue<MemoryCheckpoint>();

 

StartTimer(timespan);
ShowPopup();
}

 

/// <summary>
/// Stops the timer and hides the counter
/// </summary>
[Conditional("DEBUG")]
public static void Stop()
{
HidePopup();
StopTimer();
recentCheckpoints = null;
}

 

/// <summary>
/// Add a checkpoint to the system to help diagnose failures. Ignored in retail mode
/// </summary>
/// <param name="text">Text to describe the most recent thing that happened</param>
[Conditional("DEBUG")]
public static void Checkpoint(string text)
{
if (recentCheckpoints == null) return;
if (recentCheckpoints.Count >= MAX_CHECKPOINTS - 1) recentCheckpoints.Dequeue();
recentCheckpoints.Enqueue(new MemoryCheckpoint(text, GetCurrentMemoryUsage()));
}
 
/// <summary>
/// Recent checkpoints stored by the app; will always be empty in retail mode
/// </summary>
public static IEnumerable<MemoryCheckpoint> RecentCheckpoints
{
get
{
if (recentCheckpoints == null) yield break;
 
foreach (MemoryCheckpoint checkpoint in recentCheckpoints) yield return checkpoint;
}
}
 
/// <summary>
/// Gets the current memory usage, in bytes. Returns zero in non-debug mode
/// </summary>
/// <returns>Current usage</returns>
public static long GetCurrentMemoryUsage()
{
#if DEBUG
// don't use DeviceExtendedProperties for release builds (requires a capability)
return (long)DeviceExtendedProperties.GetValue("ApplicationCurrentMemoryUsage");
#else
return 0;
#endif
}
 
/// <summary>
/// Gets the peak memory usage, in bytes. Returns zero in non-debug mode
/// </summary>
/// <returns>Peak memory usage</returns>
public static long GetPeakMemoryUsage()
{
#if DEBUG
// don't use DeviceExtendedProperties for release builds (requires a capability)
return (long)DeviceExtendedProperties.GetValue("ApplicationPeakMemoryUsage");
#else
return 0;
#endif
}
 
private static void ShowPopup()
{
popup = new Popup();
double fontSize = (double)Application.Current.Resources["PhoneFontSizeSmall"] - 2;
Brush foreground = (Brush)Application.Current.Resources["PhoneForegroundBrush"];
StackPanel sp = new StackPanel { Orientation = Orientation.Horizontal, Background = (Brush)Application.Current.Resources["PhoneSemitransparentBrush"] };
currentMemoryKB = new TextBlock { Text = "---", FontSize = fontSize, Foreground = foreground };
peakMemoryBlock = new TextBlock { Text = "", FontSize = fontSize, Foreground = foreground, Margin = new Thickness(5, 0, 0, 0) };
sp.Children.Add(currentMemoryKB);
//sp.Children.Add(new TextBlock { Text = " kb", FontSize = fontSize, Foreground = foreground });
sp.Children.Add(peakMemoryBlock);
 
currentMemoryMB = new TextBlock { Text = "---", FontSize = fontSize, Foreground = foreground };
sp.Children.Add(currentMemoryMB);
 
sp.RenderTransform = new CompositeTransform { Rotation = 90, TranslateX = 480, TranslateY = 480, CenterX = 0, CenterY = 0 };
popup.Child = sp;
popup.IsOpen = true;
}
 
private static void StartTimer(TimeSpan timespan)
{
timer = new DispatcherTimer();
timer.Interval = timespan;
timer.Tick += new EventHandler(timer_Tick);
timer.Start();
}
 
static void timer_Tick(object sender, EventArgs e)
{
if (forceGc) GC.Collect();
 
UpdateCurrentMemoryUsage();
UpdatePeakMemoryUsage();
}
 
private static void UpdatePeakMemoryUsage()
{
if (alreadyFailedPeak) return;
 
long peak = GetPeakMemoryUsage();
if (peak >= MAX_MEMORY)
{
alreadyFailedPeak = true;
Checkpoint("*MEMORY USAGE FAIL*");
peakMemoryBlock.Text = "FAIL!";
peakMemoryBlock.Foreground = new SolidColorBrush(Colors.Red);
if (Debugger.IsAttached) Debug.Assert(false, "Peak memory condition violated");
}
}
 
private static void UpdateCurrentMemoryUsage()
{
long mem = GetCurrentMemoryUsage();
currentMemoryKB.Text = string.Format("{0:N}", mem / 1024) + "KB ";
currentMemoryMB.Text = string.Format("{0:f}", mem / 1024.00 / 1024.00) +"MB";
int safetyBand = GetSafetyBand(mem);
if (safetyBand != lastSafetyBand)
{
currentMemoryKB.Foreground = GetBrushForSafetyBand(safetyBand);
lastSafetyBand = safetyBand;
}
}
 
private static Brush GetBrushForSafetyBand(int safetyBand)
{
switch (safetyBand)
{
case 0:
return new SolidColorBrush(Colors.Green);
 
case 1:
return new SolidColorBrush(Colors.Orange);
 
default:
return new SolidColorBrush(Colors.Red);
}
}
 
private static int GetSafetyBand(long mem)
{
double percent = (double)mem / (double)MAX_MEMORY;
if (percent <= 0.75) return 0;
 
if (percent <= 0.90) return 1;
 
return 2;
}
 
private static void StopTimer()
{
timer.Stop();
timer = null;
}
 
private static void HidePopup()
{
popup.IsOpen = false;
popup = null;
}
}
 
/// <summary>
/// Holds checkpoint information for diagnosing memory usage
/// </summary>
public class MemoryCheckpoint
{
/// <summary>
/// Creates a new instance
/// </summary>
/// <param name="text">Text for the checkpoint</param>
/// <param name="memoryUsage">Memory usage at the time of the checkpoint</param>
internal MemoryCheckpoint(string text, long memoryUsage)
{
Text = text;
MemoryUsage = memoryUsage;
}
 
/// <summary>
/// The text associated with this checkpoint
/// </summary>
public string Text { get; private set; }
 
/// <summary>
/// The memory usage at the time of the checkpoint
/// </summary>
public long MemoryUsage { get; private set; }
}
}
 
然後在App.xaml.cs的初始化函數 public App()中,加入下面一段引用:
 
if (System.Diagnostics.Debugger.IsAttached) MemoryDiagnostics.MemoryDiagnosticsHelper.Start(TimeSpan.FromMilliseconds(500), true);
 
這樣在調試的時候,模擬器右側的下方就會顯示應用程式記憶體的使用方式,見下圖:
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